fx_version 'adamant'
game 'gta5'
lua54 'false'
this_is_a_map 'false'
name 'Toto'
author 'Arms'
description 'Description'
version '1.0'
client_scripts {
"client/*.lua",
}
server_scripts {
"server/*.lua",
}
shared_scripts {
"shared/*.lua",
}
esgrow_scripts {
"shared/*.lua",
"client/*.lua",
"server/*.lua",
}
Menu = RageUI.CreateMenu('Titre', 'Sous Titre')
SubMenu = RageUI.CreateSubMenu(Menu,'Titre', 'Sous Titre')
RageUI.IsVisible(Menu, function()
end)
RageUI.Button("Text", "Description", {RightLabel = "→→→"}, true, {
onSelected = function()
end
})
RageUI.Separator('Text')
local checkbox = false
RageUI.Checkbox("Checkbox", nil, checkbox, {}, {
onChecked = function()
checkbox = true
end,
onUnChecked = function()
checkbox = false
end,
onSelected = function(Index)
checkbox = Index
end
})
local IndexList = 1
RageUI.List("Gilet pare-balles", {"Petit", "Moyen", "Grand"}, IndexList, nil,{}, true, {
onListChange = function(Index)
IndexList = Index
end,
onSelected = function(Index)
print(Index)
end
})
local progressmin = 0
local progressmax = 100
RageUI.Slider('Slider', progressmin, progressmax, nil, 50, {}, true, {})
local sliderheritage = 1
RageUI.UISliderHeritage('SliderHeritage', sliderheritage, nil, {}, 1)
RageUI.BoutonPanel('Gauche', 'Droite', 1)
local PanelIndex = 1
local minimalIndexColor = 1
local currentIndexColor = 1
RageUI.ColourPanel("Couleur", RageUI.PanelColour.HairCut, minimalIndexColor1, currentIndexColor1, {
onColorChange = function(MinimumIndex, CurrentIndex)
minimalIndexColor = MinimumIndex
currentIndexColor = CurrentIndex
end,
}, PanelIndex, {})
RageUI.StatisticPanel(0.5, 'StatisticPanel', 1)
RageUI.StatisticPanelAdvanced('StatisticPanelAdvanced', 0.5, nil, 0.5, nil, nil, 1)
Keys.Register("E", "E", "Exemple", function()
print("toto")
end)
RegisterKeyMapping("Commande", "Description", "keyboard", "F16")
Menu = RageUI.CreateMenu('Titre', 'Sous Titre')
SubMenu = RageUI.CreateSubMenu(Menu,'Titre', 'Sous Titre')
RageUI.IsVisible(Menu, function()
RageUI.Separator('↓ ~g~Véhicule Normaux ~s~↓')
RageUI.Button("Text", "Description", {RightLabel = "→→→"}, true, {
onSelected = function()
end
})
RageUI.Separator('↓ ~g~Véhicules Moddées ~s~↓')
RageUI.Button("Text", "Description", {RightLabel = "→→→"}, true, {
onSelected = function()
end
})
RageUI.Button("Text", "Description", {RightLabel = "→→→"}, true, {
onSelected = function()
end
})
end)